Koen![]() ![]() | Nov 13, 2015 3:11 PM Infinitas IC conflict resolution dice system |
httpThis httpis httpa httpdice httpsystem httpintended httpfor httpuse httpduring httpa httpdice-moderated httpcontest http(I.E, httpwhen httpcharacters httpare httpfighting httpand httpnobody httpcan httpagree httpwho httpwins) httpwhen httpno httpother httpsystem httpcan httpbe httpdecided httpon, httpas httpa http"default" httpoption http- httpor httpperhaps httpwe've httpended httpup httpmaking httpa httpsystem httpso httpgood httpthat httpthey httpwould httpprefer httpit httpas httpa httpfirst httpoption! http http httpPlease httpremember httpthat httpthis httpsystem httpis httpintended httpfor httpuse httpas httpa httpsupplement httpto httprole httpplaying, httpnot httpa httpreplacement. httpUse httpit httpas httppart httpof httpthe httpscene http- httpdon't httpgo http"You httpmiss, httphe httphits". httpBe httpcreative httpwith httpwhat httphappens httpand httpuse httpit httpto httpguide httpyour httpposts. httpDo httpnot httpget httpwrapped httpup httpin httpthese httprules. httpUse httpthem httpas httpan httpaid, httpnothing httpmore. http http httpRegardless, httphere's httphow httpit httpworks: http http httpSystem http http httpIt's httpa httpd6 httpbased httpsystem, httpwhich httpmeans httpthat httpone httprolls httpa httpsix httpsided httpdie http(usually httpthrough httpQuincunx, httpthe httplocal httpbot, httpby httptyping http@roll http1d6) httpand httpuses httpthe httpnumber httpthey httpcome httpup httpwith, httpplus httpor httpminus httpany httprelevant httpmodifiers, httpwhich httpare httpnumbers httpadded httpor httpsubtracted httpfrom httpthe httptotal. httpFor httpinstance, httpif httpyou httphad httpa httpmodifier httpof http+2, httpyou httpwould httproll http1d6+2, httpgranting httpa httpnumber httpbetween http3 httpand http8. http http httpRound http http httpThe httpbasic httpidea httpis httpthat httpduring httpan httpabstract httpunit httpof httptime httpcalled httpa http"round", httpone httproll httpis httpmade httpfor httpeach httpcharacter httpinvolved, httpplus httpor httpminus httpanything httpthat httpwould httphelp httpor httphinder httpthem httpin httptheir httpsituation. httpA http"round" httpcould httpbe httpanything httpfrom httpa httpfew httpseconds httpof httpan httpintense httpgunfight httpor httphours httpupon httphours httpof httptireless httptracking httpand httphiding httpin httpthe httpforest httpto httpa httpfew httpminutes httpfor httpan httparm httpwrestling httpmatch. http http httpWhat httpa http"round" httpconstitutes httpis httparbitrary httpand httpgenerally httpis httpeither httpagreed httpupon httpbeforehand httpor httpmerely httpflows httpnaturally httpduring httpthe httpcourse httpof httpplay httpas httpappropriate. http http httpDo httpnot httpget httpwrapped httpup httpin httpthe httpidea httpthat httpone httppost http= httpone httpround. httpYou httpcould httpeasily httproll httponce httpevery httpthree httpor httpfour httpposts http- httpwhenever httpis httpdramatically httpconvenient httpfor httpa httpnew httpround. httpThis httpis httpgenerally httpconsidered httpa httppacing httpissue http- httpif httpyou're httpin httpan httpintense httpgunfight httpin httpthe httpmiddle httpof httpa httpstreet, httpeach httpround httpwill httpbe httpshort http- httpif httpyou're httptaking httppotshots httpfrom httpbunkers, httpeach httpround httpis httpgoing httpto httplast httpa httpLONG httptime. httpYou httpmay httpwant httpto httpFF httppast httpthe httpboring httppart httpuntil httpsomething httpforces httpthem httpout httpof httptheir httpbunkers! http http httpPoints http http httpEach httpcharacter httphas httpa httpreserve httpof http"points", httponce httpagain httpagreed httpupon httpbeforehand httpin httpOOC. httpPoints httprepresent httpa httpcharacter's httpkarma, httpexperience httpin httpstaying httpalive, httpability httpto httpresist httpdamage, httpdeflect httprounds httpor httpkeep httpgoing httpthrough httpsevere httpinjury. httpAn httpaverage httpperson httphas httptwo httpto httpthree httppoints. httpLarger, httptougher, httpmore httpexperienced httpor httpbetter httparmored httpcharacters httphave httpa httplarger httpreserve httpof httppoints. httpWhen httpa httpcharacter httpruns httpout httpof httppoints, httpthey httpare httpusually httpincapacitated. httpDepending httpon httpthe httpsituation, httpthis httpcould httpmean httpbeing httppinned httpin httpa httpwrestling httpmatch, httpbeing httphit httpseverely httpenough httpto httpmake httpone httpfall httpover httpand httpnot httpmove httpin httpa httpgunfight, httpor httpbeing httpknocked httpout httpin httpa httpboxing httpmatch. httpWhen httpthis httphappens, httpthe httpcharacter httpis httpgenerally httpat httpthe httpmercy httpof httpothers, httphowever httpkilling httpa httpcharacter httpis httpnot httpto httpbe httpdone httpwithout httpthe httpconsent httpof httpthe httpkilled httpcharacter's httpplayer httpOR httpthe httpapproval http(written httpor httpverbal) httpof httpat httpleast httptwo httpoperators. http http httpNote httpthat httppoints httpdo httpnot httpequal httphealth. httpIn httpa httpgunfight httpbetween httptwo httpaverage httppeople, httpgetting httphit httpsquare httpon httpis httpa httpbad httpthing httpto httphappen. httpLosing httpa httppoint httpdoes httpnot httpmean httpyou httphave httpbeen httphit http- httpit httpcould httpmean httpanything httpfrom httpyour httpluck httprunning httpout, httpto httpyou httpmaking httpa httpbad httpdecision httpand httpnearly httptaking httpa httpround, httpto httpa httpround httpthat httpmerely httpgrazes httpyour httpshoulder. httpIn httpa httpwrestling httpmatch, httplosing httpa httppoint httpis httpprobably httpbeing httpput httpin httpa httpbad httpposition httpand httphaving httpto httpstruggle httpyour httpway httpout httpof httpit. httpIn httpa httpswordfight, httplosing httpa httppoint httpcould httpmean httpyour httpdefenses httpare httpgetting httpbattered httpor httpyou're httpnot httpcontrolling httpthe httpbattle, httpblocking httpinstead httpof httpattacking. httpBe httpcreative. http http httpThe httproll http http httpAll httpcharacters httpinvolved httphave httpa httpd6 httprolled httpfor httpthem httpin httpOOC. httpModifiers httpare httpadded httpor httpsubtracted httpto httpeach httpindividually, httpand httpthen httpresults httpare httpcompared. httpThe httpcharacter httpwith httpthe httphighest httpdice httproll httpwins http- httpeverybody httpelse httploses httpone httppoint. http http httpModifiers httpto httpthis httpdie httproll httpare httpbased httpupon, httponce httpagain, httpthings httpagreed httpupon httpin httpOOC. httpA httppoint httpbonus httpis httpgiven httpfor httpanything httpthat httpbenefits httpthe httpcharacter httpover httpand httpabove httpothers httpin httphis httpcurrent httpsituation http- httpfor httpinstance, httpif httpthe httpfight httpis httpat httprange, httpif httpa httpcharacter httphas httpa httprifle httpand httpthe httpother httpcharacters httphave httppistols. http(If httptwo httpcharacters httphad httprifles, httpboth httpwould httpbe httpeligible httpfor httpthe http+1 httpbonus.) http http httpRemember httpthat httpif httpyou're httpdoing httpit httpright, httpthe httpsituation httpwill httpchange httpfrom httpround httpto httpround. httpThe httpcharacters httpwith httppistols httpwill httpdefinitely httpwant httpto httpclose httpwith httpthe httpguy httpwith httpthe httprifle httpto httpneutralize httphis httpadvantage, httpand httpif httphe httpcan't httpkeep httpthem httpat httpbay, httpthey httpwill! http http httpGenerally, httpa http-2 httpto http+2 httpbonus httpfor httpequipment httpis httpcommon http- httpa httpcharacter httpmay httpbe httpdisadvantaged httpby httpa httprusty httpsword httpat http-2, httpor httpperhaps httphe httphas httpa httpfinely httpaccurate httpsniper httprifle httpand httphe's httpfiring httpfrom httpthe httptop httpof httpa httpmountain httpat httppeople httpfar httpaway httpfor http+2. http(Bear httpin httpmind httpit's httpall httpsituational http- httpif httpyou httpwere httptrying httpto httpuse httpsaid httpsniper httprifle httpversus httpthe httprusty httpsword httpwithin httparm's httpreach, httpthat httpsniper httprifle httpsuddenly httpisn't httpall httpthat httpuseful httpand httpmight httpeven httpbe httpworth httpa http-1, httpwhereas httpthe httprusty httpsword's httppenalty httpwould httpprobably httpbe httpraised httpto http-1 httpor httpeven http0, httpsince httpthe httpopponent httphas httplittle httpto httpdefend httphimself httpwith httpeven httpagainst httpa httprusty httpblade, httpunless httphis httpsniper httprifle httpproves httpto httpbe httprather httpsturdy.) http http httpA http-4 httpto http+4 httpbonus httpfor httprelative httpskill httpis httpgenerally httpappropriate. httpSkill httpbonuses httpare httpapplied httpbased httpon httpthe httpweapon httpyou're httpusing, httpnot httpthe httpweapon httpyou're httpbest httpat. httpIf httpyou're httpa httpgood httpspearman, httpthat httpdoesn't httpmean httpyou're httpautomatically httpa httpgood httpgunman. httpHere's httpan httpexample httptable httpof httpappropriate httpskill httplevels. httpWe httpwill httphave httpexamples httpfor httpthree httpdifferent httpcategories httpof httpcombat httpfor httpeach http- httpnamely, httpunarmed httpcombat, httpweapon httpcombat httpand httpa httpgunfight. http http http+4: httpHighly httpskilled httpand httpproficient httpwith httptheir httpchosen httpweapon. httpA httpblack httpbelt httpof httpseveral httpgrades http(sensei), httpa httpmaster httpswordsman, httpa httpDelta httpForce httpoperator. http http http+3: httpExperienced httpwith httptheir httpchosen httpweapon. httpA httpfirst httpor httpsecond httpdegree httpblack httpbelt, httpa httpweathered httpswordsman, httpa httpveteran httpprofessional httpsoldier. http http http+2: httpSkilled. httpA httpmoderate httpto httphighly httpskilled httpstudent, httpa httpknight, httpa httpprofessional httpsoldier httpwho httphas httpseen httpsome httpcombat. http http http+1: httpPracticed. httpEarly httpstudent http(knows httpa httpnumber httpof httpattacks httpbut httpunperfected), httpa httpprofessional httpspearman httpduring httpthe httpmiddle httpages, httpa httpgreen httpsoldier. http http http0: httpAverage. httpA httpbouncer http(or httpsomeone httpwho's httpdone httpa httpfair httpbit httpof httpbackyard httpwrestling), httpa httppeasant httpgiven httpa httpspear httpand httpsome httpbasic httptraining, httpan httpaverage httpmilitiaman. http http http-1: httpBeginner. httpKnows httphow httpto httppunch httpand httpkick httpand httpa httpfew httptechniques httpfor httphurting httppeople, httpa httppeasant httpgiven httpa httpspear httpand httpsome httpvery httpbasic httptraining, httpa httpgreen httpmilitiaman. http http http-2: httpPoor. httpKnows httphow httpto httppunch httpand httpkick, httpa httppeasant httpgiven httpa httpspear httpand httpa httpdummy httpto httppoke httpat httpin httphis httpoff httphours, httpa httpguy httpwho's httptaken httpa httpfew httptrips httpannually httpto httpthe httpgun httprange. http http http-3: httpDreadful. httpKnows httpwhat httpa httppunch httpand httpkick httpis, httpa httppeasant httpgiven httpa httpspear httpand httptold httpto httpput httpthe httppointy httpend httpinto httpthe httpthings httpthat httpscream httpand httpbleed, httpa httpguy httpwho's httpseen httphollywood httpgunfights httpand httpMAYBE httpBand httpof httpBrothers. http(Sights? httpWhat httpare httpsights?) http http http-4: httpAwful. httpKnows httptheoretically httpwhat httpa httppunch httpand httpkick httpis, httpa httppeasant httpgiven httpa httpspear, httpa httpguy httpwho httpthinks httpyou're httpsupposed httpto httphold httpthe httpgun httpsideways httpto httpmake httpit httpmore httpeffective. http http httpNaturally, httpmost httppeople httpare httpgoing httpto httpfall httpsomewhere httpin httpthe httpmiddle. httpIt's httpvery httprare httpto httphave httpa httpcharacter httpwith httpa http+4 httpor http-4. http http httpFinally, httpthere httpare httpsituational httpmodifiers. httpThese httpcan httpbe httpanything httpappropriate httpand httpgenerally httprelate, httpsurprise httpsurprise, httpto httpthe httpsituation httpat httphand. httpPoor httpweather httpor httpdarkness, httpheavy httpwinds, httppoor httpfooting, httpor httpsurprise. httpThese httpcan httpbe httplitterally httpanything httpappropriate, httpbut httpthe httpmost httpcommon httpwill httpbe httpa http-2 httppenalty httpfor httpcharacters httpwho httpare httpsurprised http(usually httplasting httponly httpthe httpfirst httpround), httpa http-1 http(dusk) httpor http-2 http(night) httppenalty httpfor httppoor httplighting httpfor httpthose httpwho httplack httpa httpflashlight, httpnight httpvision httpor httpwhatnot, httpor httpa http-1 httpmodifier httpfor httpfear. http http httpSo httpwhat httpnow? http http httpKeep httpperforming httpcombat httprounds httpuntil httpthe httpcombat httpis httpover! httpThis httpcould httpmean httpthat httpthe httplosing httpparty httpwidthdraws httpfrom httpthe httpscene httpand httpruns, httpor httpreaches | |
![]() |



26.6 F | -3.00 C