| Run by | Adreos |
| Status | Active |
| Type | Plot |
| Susceptible Character Types | Everything in the Greater Marsilion Area |
| Started | 6/28/26 6:17 PM |
| Updated | 7/16/26 2:22 PM |
The Mirror of the 4th
Plot Overview
There is a cross of dimensions happening. odd objects are appearing with strange fluctuating shapes before disappearing again.
Also several cracks will be appearing on solid surfaces, allowing anything solid, or contained by a solid, to pass through. Seeming to lead to a mirror version of Marsillion. Left is right and right is left.
The crossing is a rare but natural event that will pass on its own after a fixed time.
Also several cracks will be appearing on solid surfaces, allowing anything solid, or contained by a solid, to pass through. Seeming to lead to a mirror version of Marsillion. Left is right and right is left.
The crossing is a rare but natural event that will pass on its own after a fixed time.
Plot Information
Strange Objects
Strange objects are going to be appearing and disappearing. These are in fact 4-D objects peeking into 3D space. They can be solid, liquid, or gaseous. The are odd as only 3 of their 4 spacial dimensions are visible at any one time to the people of Marsillion. Some are harmless, some are harmful. Interact with caution.
Cracks
Cracks are appearing in the walls in Marsillion, appearing like a sideways black breach. They lead to partner crack elsewhere in Marsilion. But this Marsilion is reversed compared to normal. Left is right and right is left. Time, Up, Down, Forward, and Backward still function as normal.
This cracks form and disperse over time, lasting anywhere from hours to days. They takes about 20-30 seconds to open and close and vary in size, they are silent with fixed edges.
This cracks form and disperse over time, lasting anywhere from hours to days. They takes about 20-30 seconds to open and close and vary in size, they are silent with fixed edges.
Mirrored
There is no mirror Marsillion. When someone travels through a crack they themselves come out else where in Marsilion and are the mirrored ones. This means they see everything not also mirrored as mirrored, from their perspective.
There are consequences though to the reversing. Mirrored people and objects have weird opposite properties when compared to their non-mirrored counterparts. (This also applies to non mirrored things to stuff that is currently mirrored)
While elements (EX: oxygen, nitrogen, carbon) and fundamental particles like electrons and photons still function like normal, the compounds from them behave weirdly. Ex: Water smells, tastes, and has all the nutritional properties of blood. Blood will be the same as to water. Sometimes this flip is beneficial, sometimes not. Magic has the same unexpected alterations when mirrored and effecting not basic forces (Ex: A push is still a push but healing will have different effects)
OOC: Players are free to have coming up with reversed scenarios and situations. Anything exceptionally powerful or dangerous needs to be run through the ops. Also try to be consistant, we will compared notes.
There are consequences though to the reversing. Mirrored people and objects have weird opposite properties when compared to their non-mirrored counterparts. (This also applies to non mirrored things to stuff that is currently mirrored)
While elements (EX: oxygen, nitrogen, carbon) and fundamental particles like electrons and photons still function like normal, the compounds from them behave weirdly. Ex: Water smells, tastes, and has all the nutritional properties of blood. Blood will be the same as to water. Sometimes this flip is beneficial, sometimes not. Magic has the same unexpected alterations when mirrored and effecting not basic forces (Ex: A push is still a push but healing will have different effects)
OOC: Players are free to have coming up with reversed scenarios and situations. Anything exceptionally powerful or dangerous needs to be run through the ops. Also try to be consistant, we will compared notes.
Mirrored Effects
A list of mirrored effects seen in play or mentioned by characters
Magic mirrored effects are laregely based on the magic type and system used. The reverse of a levitation spell for one type of magic may be different the the reverse of a levitation spell for another type of magic.
- Water <-> Blood
- Steak <-> Bark
- Paper <-> Lettuce
Magic mirrored effects are laregely based on the magic type and system used. The reverse of a levitation spell for one type of magic may be different the the reverse of a levitation spell for another type of magic.
Impact reversing
Contact with a 4 dimensional object maybcause immediate reversing. This can be undone like normal with a crack
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