Eli Fluff of Fluffs Posts: 108 | Jul 17, 2017 6:47 AM Re: SAM 86 |
If you're not going to budge on the handwavium bits, you're just going to have to shelve this one. | |
JayEnfield Posts: 7 | Jul 18, 2017 1:39 AM Re: SAM 86 |
The capacity to avoid having her core problems immediately solved by the high-fantasy tech-themed items currently in broad circulation in Marsillion, and indeed to be undesireable within a small radius of those characters who enjoy their supernatural fantasy-tech, is integral to the character concept. I feel that it is worth noting that as written, this character does not destroy or deplete said items, nor in any way impede their use elsewhere. The character is not designed with the intent to remove assets from other characters, only to be a tiny exclusion zone to their direct effects. I do not feel that this is particularly twinky, since the character is not immune to any ordinary technological weapon or restraints (and in fact could be handily dispatched with a mere sword or pistol), and could even be thoroughly demolished with some of the very same high-fantasy items used nearby. A half-life styled gravity gun used nearby, for example, would be able to wreck this character's shit without breaking a sweat. In short, the full exemption of all tech-themed supernatural items from abrogation would fully gut the story themes I'm keen to explore with her. What problems the exemption is intended to solve has not yet been explained to me, so I don't have a compromise to offer yet. | |
JayEnfield Posts: 7 | Jul 30, 2017 11:24 AM Re: SAM 86 |
Edit complete. Clarifications have been made, many bits re-written to remove redundant information or clarify ambiguous wording or flesh out some aspects. All sections of the CS have been re-read and edited. Aug 4 edit: Yet additional clarifications added. Last Edited by JayEnfield On Aug 3, 2017 11:20 PM | |
Koen | Feb 25, 2018 4:09 AM Re: SAM 86 |
Approved, with the standard boilerplate warning | |